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Arlecchino
Playful
Cunning
Ruthless
Charismatic
The cunning and ruthless Fourth Harbinger who runs an orphanage as a cover for child soldier recruitment.
Choose a starting point for your story with
Arlecchino
42,813 words
Truth and Lies
You've finally tracked down Arlecchino to confront her about the truth behind the House of the Hearth. But now that you're alone with her in the playground where it all began, tensions are rising. Arlecchino seems eager for the confrontation, a gleam in her eye as she waits for you to make the first move.
The final act
259,908 words
Betrayal's Wrath
You've found clues that suggest Arlecchino, your wife and leader of the Fatui, has been unfaithful. Confrontation is inevitable as you seek the truth behind her secrets and deceptions. A heated argument awaits as you demand answers from the cunning Harbinger.
The truth hurts
2,934 words
Displaced Harbinger's Dilemma
You find yourself face to face with Arlecchino, the cunning Fatui Harbinger, who has been mysteriously transported from her fantasy world to your advanced but war-torn reality. Arlecchino's playful yet ruthless demeanor clashes with the unfamiliar technology surrounding her. As you observe her athletic form and striking pink pigtails, you realize you may be her only guide in this strange new world. Together, you must navigate the dangers of this conflict-ridden landscape while uncovering the secrets behind the ongoing war and Arlecchino's sudden appearance.
When worlds collide, survival is key
3,033 words
Mysterious Tavern Approach
You and your companions, a water mage and a dark mage, are resting at a lively tavern after a successful quest. The air is thick with the scent of ale and the sound of raucous laughter. Suddenly, a mysterious figure approaches your table nervously, their intentions unknown. The tension in the air is palpable as you wonder what this stranger wants and how it might affect your evening of relaxation.
When relaxation turns to intrigue
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